Hello everyone, What are space battles or wargames without fighters, right? In this video we are showcasing how we are dealing with fighter squadrons. There are 3 Alliance cruisers, with basic rapid fire batteries (no upgrades), under attack by 6 squadrons of USF fighters. The squadrons were launched by 6 carriers positioned at a long [...]
Hello everyone, Everything is looking good here at the Gemini Sector. Two weeks ago we made a closed beta release on our forums, and quite a few people got their hands on a beta build of GW. The feedback we got was invaluable, and we’re now fixing / changing some of the issues that were [...]
Hello everyone, The time has come to show a new gameplay video. We decided to show a bit how the game is structured and how the multi-system maps work. Each mission of the game has its own briefing, where your Commander explains what’s going on in the campaign. This part of the game happens in [...]
Hello everyone, We want to give you a quick update about what’s been happening lately in the universe of Gemini Wars. We’ve shown a few shots of star systems, planets and gameplay but today we’re going to show how we have the multi-star systems working in the game. Multi-star systems are shown in later missions [...]
Hello everyone, I’m going to talk a bit about a catastrophic effect that we have in Gemini Wars, which can be seen in the screenshots taken in sequence. The animation is quite slow, to give a really realistic look. I won’t say why we need this in the game (no spoilers), but we do. Before [...]
The Dauntless is the product of a five year joint development between the USF and Atlantic Tech. Originally conceived as a light attack warship, the Dauntless project later changed its scope to answer the need for a multi role destroyer class ship. The Dauntless was first battle tested during the Lucius incident. When the planetary [...]
In the meantime, the comic that will ship with the game has been completed by the great Filipe Teixeira. We ordered a test print to check out the quality of the printing, the main colors and effects. Well the result is awesome! Now we just need to finish the polishing on the comic and complete [...]