Captain Magnus

Captain Thane Magnus is the CO of the 1st Company, 3th Marine Regiment, 88th USF Marine Division. A veteran of battles in all kinds of environments, he leads the elite of the 3rd Regiment. Specialized in high risk boarding operations, Magnus’ team is called when failure is not an option.

Gemini Wars – How not to attack an enemy Stronghold

The enemy has a very well protected asteroid field. This asteroid field is a major problem to our interests; it has a long range cannon installed in it, and it’s bombarding our mining facilities at regular intervals. Adding to it, the Alliance also has a BattleStation close by, and everything‘s protected by a powerful shield [...]

Gemini Wars tech post 2

In this Tech post we will talk a bit about new features in Gemini wars. Physx real time explosions and simulation of exploding structures in space. What’s a space game without nice explosions? All big ships have awesome explosions, who doesn’t remember star wars or stargate ships blowing up? If we pay close attention to [...]

Gemini Wars tech post 1

Hello everyone, I’m going to talk a bit about how we render the ships in Gemini Wars. Gemini Wars is real time strategy game in real time, and we want to achieve great visuals in the game so it looks really good. As such, each ship can have from 20k polys (battleships) to 3k polys [...]

General Roarke

During the Campaign, the player will meet and interact with several characters. This is General Roarke, the USF commanding officer in the Gemini Sector. A career officer obsessed  with the USF,  who wants to see the whole  Alliance dead, no matter what. He’s been through quite a lot in his life, and we can see [...]

Gemini Wars website

The website for our new upcoming RTS game – Gemini Wars – has been officially launched: www.geminiwars.com. Along with the website, the first teaser of the game has been released. It can be viewed in the website, or on our Youtube channel. Stay tuned, we’ll be releasing more news and content soon!

Goodbye 2010

Everyone’s been really busy here in the Camel 101 foundry – in the next days we’ll be showing the stuff we’ve been working on, including the official teaser for Gemini Wars. Beginning in January, we will also start revealing more about the game universe – factions, ships, characters and of course, new gameplay videos. Besides […]

Aquatica: The Sunken City released

We are happy to announce that the retail version of Lost City of Aquatica has been released in Europe, by City Interactive / Realore Studios. http://www.city-interactive.com/index.php?title=gamepage&m=457

Gui – part 2

And here it goes, the game GUI at works. I took a little video of a small combat situation: I move around selecting ships, giving attack and movement orders, and also launch a squad of fighters from a carrier. All the buttons of the GUIare animated when the player hovers over them – and also [...]

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