Epic Escapes – Dark Seas

We are happy to announce the release of our new puzzle adventure casual game – Epic Escapes: Dark Seas. For as long as you can remember, you’ve always had the same nightmare… a giant wave hitting the ship where you were traveling, and then drowning. After deciding that the best way to overcome your fear [...]

Gemini Wars – Planetary bases

This post will be about planetary expansion and colonization. Once the player has the technology to build colony ships, the real space expansion can start. Gone will be the need to rely on outposts made of small space stations in orbit of planets. With colony ships, entire cities can be built in planetary surfaces, or [...]

The Other Side – Part 3 of 3

…So this brings me to the conclusion. With so many gamers being avid comics and animation fans, and with all the other Collector’s Editions artwork material from gaming powerhouses having such high levels of quality, I knew that the comic would have to step up it’s game and had to be the most dynamic comic [...]

The other side – Part 2 of 3

Howdy! So, yesterday we left with a preview of the first page on the first stage, the pencils. Also, I briefly described the process for layout and pencils of the comic. Today, we’ll focus a bit on the inks: As you can see, the page has pretty much taken shape, and all that painful lack [...]

The other side – Part 1 of 3

Hi! So, as it would seem, it’s my turn to butt in with my own little contribution to the Gemini Wars Universe. As you might remember from the “Destructoid” interviews - http://camel101.com/devblog/?p=278 -, there was a mention of a comic that’s supposed to give you an insight of the background for the main character that [...]

Wormholes

In our last post, we talked briefly about how we’re implementing multiple star systems in GW. Multiple star systems will be seen in more advanced missions of the campaign, and fully customizable on skirmish mode. We believe that playing with multiple star systems will actually make GW a different game, closer to the gameplay of [...]

Multiple systems

We’ve been working for a while in incorporating multiple systems in the game. The multiple system maps will most likely appear in the more advanced missions in the campaign. This can be customized in skirmish and multiplayer mode, though. What we are showing here, is a map with 5 star systems, with each system containing [...]

Camel 101 and Gemini Wars on Destructoid

Hey everyone, Check out the articles on Destructoid about Camel 101: http://www.destructoid.com/the-story-behind-gemini-wars-developer-camel-101-194327.phtml ..and about Gemini Wars: http://www.destructoid.com/you-are-not-ready-for-gemini-wars-194255.phtml

Assault dropship

Hello everyone, Today we’re going to show the USF assault dropship AD-5X “Atlas”. Assault dropships are mainly used by marines. To check out the marines, take a look at the previous post. Dropships are not carried by all ships; only certain classes of capital ships have detachments of marines on board, ready to strike. The [...]

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