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Those Who Remain gameplay test session
One thing that a game can’t have enough, is tests. So last week we went to IADE – Universidade Europeia, to playtest Those Who Remain with the Games & Apps Development students. Two intense nights (that’s the best time to play this kind...
GDC 2019 recap
I’ve seen several folks saying this year’s GDC was the best edition ever. For us, it definitely was, as we had a full schedule with Indie Megabooth, The Mix and Game Connection. We exhibited on Indie Megabooth on Monday and Tuesday. The exhibiti...
Game Connection Development Awards
And the last announcement regarding GDC… Those Who Remain is nominated for the Game Connection Development Awards in several categories! More specifically: – Best story / storytelling – Most original game – Best console / PC hardcore ...
Indie MEGABOOTH GDC 2019
Last week we announced that we’re going to be in the MIX. This week we have a new announcement: Those Who Remain is part of the Indie MEGABOOTH official selection! We’re showcasing the game Monday and Tuesday on Moscone West, along many other fine...
The MIX Developer Showcase
We’re really happy to announce that Those Who Remain has been selected for THE MIX Developer Showcase, which takes place on March 18, 2019, during GDC. It’s gonna be a full week 🙂 San Francisco 2019...
Nerd Alert
Last week we flew to Azores, more specifically, to the Terceira island. We were invited by NerdAlert to showcase Those Who Remain there, so we start packing up! The event took place in a really cool place – Angra do Heroísmo’s museum, which a...
Those Who Remain – Darkness trailer
We’ve just released a new trailer, showing some of the things that Edward will have to go up against. Not looking good for him. ...
Lisboa Games Week / Indie X 2018
Lisboa Games Week is the biggest gaming show in Portugal. Thousands of gamers, cosplayers and other nice folks flock to FIL, in the heart of Lisbon, to check out the latest news in gaming. Indie X is an international indie game exhibition that takes place ins...
Before and after
One thing that we always like to do in the later stages of a project, is compare how the scenes are looking now, to how they were looking before. It’s really nice to see the evolution of a particular scene or scenes, or how some things end up being...
