BLOG
Syndrome PC & Mac release
We're excited to announce that Syndrome has been released! And to celebrate the greatest event of all times... the launch trailer 🙂 Linux version has been delayed but will be released soon. PS4 and Xbox One version arrives early 2017....
Syndrome – Release date
We've just released a new gameplay video. 13 minutes of Syndrome! And the release date has just become official: October 6 for Pc, Mac and Linux. Early 2017 for PS4 and Xbox One....
Syndrome – Gamescom trailer
Syndrome has a new trailer, showing Galen waking up to his nightmare....
Syndrome – Briefing trailer
Syndrome just got a new trailer! As you can see, things really went awry, not at all like the captain of the Valkenburg was expecting. You can see below several environments in different sections of the ship, and a couple of encounters with the enemies. So...
Happy Holidays
We would like to wish all our friends and followers a Merry Christmas and an excellent New Year! Let the festivities begin!...
Syndrome trailer & news
We've just released a trailer for our new game: Syndrome. Syndrome was actually called "Sleepers", but we decided to change the name since a lot of folks were linking our game to the movie with the same name. Aside from the name change, we've also secured a...
Sleepers Teaser Trailer
It's with great excitement that we bring you the first teaser of our new survival horror game - Sleepers. Sleepers is a survival horror game set in the future, where the player controls a character who wakes up in a spaceship, with no memory of what happene...
Mechs & Mercs: Black Talons release
It's with great satisfaction that we announce that Mechs & Mercs: Black Talons is out now on the major digital stores! Retail version will be available in a couple of weeks. A devastating war has torn the galaxy apart. Dozens of planets and star systems...
Happy Holidays
The Camel 101 team wishes you a Merry Christmas and a happy-super-fantastic new year! Have a great time with your loved ones. And have a lot of fun playing games!...
