BLOG


Here you'll find the latest news and discover what the team has been up to.

Syndrome – Chinese relaunch

Syndrome has been available in Chinese for a few months now. But we don’t feel like we’re been reaching the Chinese community as we should. It’s really hard to engage with the community without speaking Chinese, or with...

Bundles – Steam key tagging

Hey everyone, This post talks about game bundles, redistributable keys, and how all that works with Steam. With the end of Steam Greenlight and the floodgates now completely open – with so many games available daily –  one way developers can alway...

Bundles

Hey everyone, This post talks about game bundles, redistributable keys, and how all that works with Steam. With the end of Steam Greenlight and the floodgates now completely open – with so many games available daily –  one way developers can alway...

Inverse Kinematics and Animation

The creatures in Syndrome are a mix up of mechanical and biological. There’s a complex AI system that controls their behaviors and decisions: patrol, hunt or attack. But it can be broken down to patrolling, spotting the player, hunting, attacking, idle anima...

Syndrome and what’s coming

Hello everyone, We’ll be posting some blog posts in our Steam games updates. If you find it interesting and want to know more about what we’re doing, make sure to follow us on twitter or facebook . Syndrome was our first survival horror game. A lot...

Busy week

Game development involves a lot of stuff besides well, developing games. Research, planning, marketing, networking, you name it. This week for example: On Tuesday and Wednesday we were on the “Lisbon Investment Summit”. As the name says, the event...