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Here you'll find the latest news and discover what the team has been up to.

Nerd Alert

Last week we flew to Azores, more specifically, to the Terceira island. We were invited by NerdAlert to showcase Those Who Remain there, so we start packing up! The event took place in a really cool place – Angra do Heroísmo’s museum, which a...

Lisboa Games Week / Indie X 2018

Lisboa Games Week is the biggest gaming show in Portugal. Thousands of gamers, cosplayers and other nice folks flock to FIL, in the heart of Lisbon, to check out the latest news in gaming. Indie X is an international indie game exhibition that takes place ins...

Before and after

One thing that we always like to do in the later stages of a project, is compare how the scenes are looking now, to how they were looking before. It’s really nice to see the evolution of a particular scene or scenes, or how some things end up being...

Voice acting on “Those Who Remain”

When we create a character, we start to sketch his personality and imagine how he talks, how he moves, what he thinks. And in our mind we also tend to imagine how he or she sounds. After two years of development with daily interactions with these characters, e...

EGX 2018 – A tale of an exhibition

This year we went to the largest gaming event in Birmingham – EGX. Those Who Remain is ready to be shown to the public, so we decided to go. We’d been to EGX Rezzed in London a couple of years ago, but this was our first time in EGX. For those who...

MOTELX

Two things always happen in Lisbon in September: thousands of people are energetically (kind of) coming back to work from vacations, and horror fans everywhere flock to MOTELX, the Lisbon International Horror Film Festival. Horror fans as we are, we always...

EGX Trailer

We have a new trailer, and this time we’re focused on gameplay. Things might look a bit confusing, but everything will make sense. We promise 🙂 EGX is just a couple of weeks from now, and we’re going to be there, so right now we’re preparing and polis...

The last 10%

There’s a saying about project management -and projects in general – that the last 10% takes 90% of the time. Maybe it’s not exactly 90%, but it does take a lot of time. Why is that? Polishing, last minute changes, usability tests (and change...