BLOG
Inverse Kinematics and Animation
The creatures in Syndrome are a mix up of mechanical and biological. There’s a complex AI system that controls their behaviors and decisions: patrol, hunt or attack. But it can be broken down to patrolling, spotting the player, hunting, attacking, idle anima...
Syndrome and what’s coming
Hello everyone, We’ll be posting some blog posts in our Steam games updates. If you find it interesting and want to know more about what we’re doing, make sure to follow us on twitter or facebook . Syndrome was our first survival horror game. A lot...
Press Play Q&A
Ricardo from our team had a little Q&A with Press Play. It’s out on the February issue. Really cool magazine! ...
2017 Showreel
We’ve compiled some scenes from our latest games (2012 – 2017) and made a showreel. Perfect way to check what we’ve been doing in two and a half minutes!...
