We’re proud to #LevelUpMentalHealth at Camel 101 and join @SafeInOurWorld in making sure our teams and players are supported! Let’s make this a thing and encourage positive mental health support in our beloved industry. Learn more at https://safeinourworld.org/level-up/
Those Who Remain and COVID-19 The pandemic is affecting the lives of millions of people around the world. Unfortunately, it’s going to affect the release of Those Who Remain too. Although the development schedule wasn’t affected, we do not want to add any additional workload to our partners in retail, who are facing particular difficulties […]
We are proud to announce a confirmed release date for Those Who Remain of May 15th 2020 for PC, PlayStation®4 and Xbox One! Delve into the mysterious secrets of Those Who Remain in the new release date trailer! You can pre-order the Deluxe Edition direct from the Wired Store or via your fav local retailer! Set in the sleepy town of […]
PAX East is going to be a lot darker this year. That’s right, we’re going with the Wired Productions’ gang and we’re bringing Those Who Remain with us. Perfect chance to play before the release. Wanna meet us there? Get in touch!
We’re really happy and excited to announce that we’ve joined forces with the amazing folks of Wired Productions to help us bring Those Who Remain to life. Wired is an an experienced publisher, they’re as passionate as we are about games, and our combined strength can help make this game as best as it can be. Our […]
We have a new trailer, and this time we’re focused on gameplay. Things might look a bit confusing, but everything will make sense. We promise 🙂 EGX is just a couple of weeks from now, and we’re going to be there, so right now we’re preparing and polishing an awesome build for folks to play. If […]
Our work usually involves monsters, guns or spaceships (or all of these combined), but we do other stuff too. Really, we do! We’ve been working on a really cool project for Liga para a Protecção da Natureza (LPN), the oldest Portuguese environmental association, created in 1948 with the main goal to protect the environment in the Iberian […]
Game announcements are awesome. We get to show the world what we’ve been working on and what we’ve been up to. And what we’ve been working on, is a different take from anything we’ve done in the past, a psychological thriller that takes place in a typical American town. No spaceships, no mutants and no […]
Syndrome has finally arrived on consoles. Our partner Bigmoon Entertainment has brought Syndrome to PS4 and Xbox One, along with a special survival mode for VR (PC and PS4). Exciting news for us, to see Syndrome on PS4 and Xbox One. Now console players can also enjoy the nightmare adventure aboard the Valkenburg, and probably die a lot […]
Syndrome has been available in Chinese for a few months now. But we don’t feel like we’re been reaching the Chinese community as we should. It’s really hard to engage with the community without speaking Chinese, or without having access to the most commonly used social and communication platforms in China. As such, we decided to partner with WhisperGames to help us improve localization and community support of the game in China. The first step was to proofread and improve the game translation. From what we’ve been told, it wasn’t very natural. Whisper Games helped us improve the translation and proofread all the text. We’ve updated the game with this new translation just now: Syndrome on Steam Next is promoting in China, which is up to our partner WhisperGames.
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