Comic Con 2016

We're back from 3 super-exhausting but also super-exciting days at Comic Con Portugal. It's a huge event where we got the chance to show Syndrome to a lot of potential players and meet a lot (really a lot) of folks. And it's also one of the few places on Earth where an Imperial Stormtrooper or [...]

Indie Dome / Lisbon Games Week

We’re back from Lisbon Games Week in FIL, where we had the pleasure of showcasing Syndrome in Indie Dome alongside many other fine developers. We got great feedback from the players, and great energy from the other devs!  

Indie Games Play 7 Paris

We brought Syndrome to Indie Games Play 7 in Paris. Syndrome was nominated for the Indie Awards, so we were exhibiting at the La Marbrerie, along with a few other awesome devs. We didn't bring back any award, but we did show our game to a lot of folks.

Syndrome PC & Mac release

We're excited to announce that Syndrome has been released! And to celebrate the greatest event of all times... the launch trailer :) Linux version has been delayed but will be released soon. PS4 and Xbox One version arrives early 2017.

Syndrome – Release date

We've just released a new gameplay video. 13 minutes of Syndrome! And the release date has just become official: October 6 for Pc, Mac and Linux. Early 2017 for PS4 and Xbox One.

Gamereactor interview at EGX Rezzed

We had a chat with the fine folks of Gamereactor at EGX Rezzed in London. Ricardo gave the answers while Boris played the game. You can watch the video above or check it all out in Gamereactor.  

Pixel Heaven Fest – Warsaw

Syndrome was nominated for the PixelAwards, so we flew all the way to Warsaw to showcase the game in the Pixel Heaven Fest. It was our first time in Poland. Great place, nice people, good weather. The festival itself was in a really cool place. Perfect for the retrogaming vibe. We got a lot of [...]

EGX Rezzed – London

Keep Calm and go to EGX Rezzed. We just got back from London and the amazing show that was EGX Rezzed. There were folks playing Syndrome and giving us feedback from the moment the doors opened until closing time. A lot of press was there too, so we had a lot of meetings to show [...]

EGX Rezzed preparations

We’re now a week away from EGX Rezzed, where we’ll be showing Syndrome to the press and public. We’ve already shown Syndrome to the public in Portugal, but this is the first time in a major gaming event. All the artwork was handled in a timely manner, so this is probably the first time that we’re […]

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