EGX Trailer

We have a new trailer, and this time we‚Äôre focused on gameplay. Things might look a bit confusing, but everything will make sense. We promise ūüôā EGX is just a couple of weeks from now, and we‚Äôre going to be there, so right now we‚Äôre preparing and polishing an awesome build¬†for folks to play. If […]

“Temporary Ponds” kids games

Our work usually involves monsters, guns or spaceships (or all of these combined), but we do other stuff too. Really, we do! We’ve been working on a really cool project for¬†Liga para a Protec√ß√£o da Natureza (LPN),¬†the oldest Portuguese environmental association, created in 1948 with the main goal to protect the environment in the Iberian […]

Those Who Remain – Announcement

Game announcements are awesome. We get to show the world what we’ve been working on and what we’ve been up to. And what we’ve been working on, is a different take from anything we’ve done in the past, a psychological thriller that takes place in a typical American town. No spaceships, no mutants and no […]

Syndrome on consoles

Syndrome¬†has finally arrived on consoles. Our partner¬†Bigmoon Entertainment¬†has brought Syndrome to PS4 and Xbox One, along with a special survival mode for VR (PC and PS4). Exciting news for us, to see Syndrome on PS4 and Xbox One. Now console players can also enjoy the nightmare adventure aboard the Valkenburg, and probably die a lot […]

Syndrome – Chinese relaunch

Syndrome¬†has¬†been¬†available¬†in¬†Chinese¬†for¬†a¬†few¬†months¬†now. But¬†we¬†don’t¬†feel¬†like¬†we’re¬†been¬†reaching¬†the¬†Chinese¬†community¬†as¬†we¬†should. It’s really hard to engage with the community without speaking Chinese, or without having access to the most commonly used social and communication platforms in China. As¬†such,¬†we¬†decided¬†to¬†partner¬†with¬†WhisperGames¬†to¬†help¬†us¬†improve¬†localization¬†and¬†community¬†support¬†of¬†the¬†game¬†in¬†China. The¬†first¬†step¬†was¬†to¬†proofread¬†and¬†improve¬†the¬†game¬†translation.¬†From¬†what¬†we’ve¬†been¬†told,¬†it¬†wasn’t¬†very¬†natural. Whisper¬†Games¬†helped¬†us¬†improve¬†the¬†translation¬†and¬†proofread¬†all¬†the¬†text. We’ve¬†updated¬†the¬†game¬†with¬†this¬†new¬†translation just now: Syndrome on Steam Next is promoting in China, which is up to our partner WhisperGames.

Simplified Chinese added to Syndrome

A new update has been released, containing several bug fixes and improvements. We’ve also added support to Simplified Chinese, making it the 10th supported language in Syndrome. Here is the change log for the 1.05f version: – New “event” added; – Tweaked the hacking minigame (the symbols are now showing in a pattern, instead of […]

Win a Syndrome key with Rubber Chicken

We’ve partnered with the awesome folks at Rubber Chicken to offer 5 Syndrome keys. Perfect for the holidays, right? Check out the link below to see how to win one! (this one is for our Portuguese-speaking friends only)   Passatempo: Syndrome  

vieiradominho.tv was in Comic Con Portugal interviewing the game developers in the gamedev area. Check out what these crazy folks have to say. (in Portuguese)

Orczz on “Indie Rush Bundle”

Orczz is on Indiegala’s “Indie Rush Bundle”! If you were looking to try it out, now’s the chance – Orczz and 11 other fine games: Go get it, what¬†are you waiting for? ūüôā

Syndrome available on GeForce NOW

We’re excited to announce that Syndrome is now available via GeForce NOW, as part of the NVIDIA Indie Spotlight program! You can read all about it here: http://shield.nvidia.com/blog/play-six-new-indie-games

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