camels


Welcome to our humble page.
Home of Camel 101 - game makers, dream shapers and overall great guys.

GAMES


Click on the images below to learn more about our games.
casuals
gw475
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ABOUT US


Camel 101 is an independent and self funded game development studio, focused on creating fun and entertaining games.
We've worked on a wide ranged of projects ranging from casual games, to strategic and tactical wargames and horror adventures.
Our team has a solid background in engine and game development, and is always striving to do better from one project to another.
But who are we?
Meet the founders!
Bruno Cesteiro
Bruno Cesteiro
Bruno is the tech expert.
He’s like these guys in the matrix that look at black screens with weird green symbols passing by.
Ricardo Cesteiro
Ricardo Cesteiro
Ricardo is a software engineer, but it’s said that he mostly bugs the team with deadlines and strange charts that only he understands.
Boris Raguza
Boris Raguza
Boris is the graphics wizard. 3D art and VFX are his specialties.
Don’t mess with him or he’ll make a photo-realistic image of a pig with your face.

BLOG


Latest news

“Temporary Ponds” kids games

Our work usually involves monsters, guns or spaceships (or all of these combined), but we do other stuff too. Really, we do! We’ve been working on a really cool project for Liga para a Protecç...

Eurogamer Summer Fest 2018

Last weekend we headed to Eurogamer Portugal Summer Fest, in Altice Arena, Lisbon. It was the first edition of this show, that joined forces with Iberanime, the biggest Japanese Pop Culture event in P...

Alpha in sight!

Those Who Remain is about to reach that amazing milestone where all content is placed in the game, and were everything can be played from the beginning up to the end. We try to create the scenes as...

VULTOS2 – Horror experience

A couple of months ago, we were contacted by the organizer of an immersive horror event. We were invited to go there and try the experience. Horror fans as we are, we couldn’t possibly deny the...

Those Who Remain testing session

It’s vital to test a game at the proper time. Not just to find bugs, but also to find out if the gameplay is fluid, if the puzzles are clear and if the experience is fun. For us, the proper time...

Those Who Remain – Announcement

Game announcements are awesome. We get to show the world what we’ve been working on and what we’ve been up to. And what we’ve been working on, is a different take from anything we...

Lisbon Games Week / GameDevCamp

Last week we attended two awesome events. One as exhibitors, the other as attendees. The first was Lisboa Games Week, the second was GameDevCamp. Let’s start with the first: Lisboa Games Week to...

PARTNERS


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