Archive for April, 2011

The Raven Assault Frigate is a fast attack ship, vastly used in the Alliance fleet.
Manufactured by Uxmay Defense, its design was tailored to suit the needs of a cheap but reliable raid vessel.

Equipped with light armor and a light laser cannon, the Raven can’t do much against stronger enemies. It’s usually deployed in group, where the combined firepower can make the difference.
Underestimated by some commanders (both Alliance and USF), this frigate has proven its worth time and again, where its speed was crucial to destroy enemy targets.

Officer recruits are usually assigned a commission on a Raven Assault Frigate. Only the best (and surviving) officers get to be transferred to larger and powerful Alliance ships.

 

During the next weeks, we’re going to show you the ships of Gemini Wars.
The first one is the Alliance “Chimera” Missile Frigate.

Designed by Ncom Industries to replace the aging Z8 Missile Frigate, the Chimera was first introduced 12 years ago in the Urdani sector. It’s said that its effectiveness against USF forces greatly contributed to the Alliance victory in that region of space.
So impressed where the Alliance commanders, that they recommended high command to begin mass production of the ship.

The Chimera is now frequently seen in patrol missions, supporting larger ships in task forces, or even in garrison duties.

 


 

Major Silas was the youngest officer in the Alliance fleet to have been awarded ship command.
A brilliant tactician that earns the respect of everyone that serves with her, Silas has yet to earn her superiors’ trust – more than one time she’s been reprimanded for putting her men’s lives above the mission.

Raised in the poor agricultural world of Panix II, Silas has witnessed the brutality of war since she was a child, when the USF bombed her planet and her parents were killed.

Silas is currently serving in the Gemini Sector, where she leads a small task force in patrol missions.

We are happy to announce the release of our new puzzle adventure casual game – Epic Escapes: Dark Seas.

For as long as you can remember, you’ve always had the same nightmare… a giant wave hitting the ship where you were traveling, and then drowning.
After deciding that the best way to overcome your fear is to face it, you buy a ticket for the Dark Seas’ cruise liner maiden voyage.
But your worst nightmare becomes reality and a giant wave hits, causing the ship to capsize.
You among other passengers are trapped and to be able to escape you need to discover the secret of the Dark Seas’.

Check out the trailer below:

 

This post will be about planetary expansion and colonization.
Once the player has the technology to build colony ships, the real space expansion can start.

Gone will be the need to rely on outposts made of small space stations in orbit of planets.
With colony ships, entire cities can be built in planetary surfaces, or gigantic structures around gas giants, used to expand the empire throughout the galaxy.

These structures are very expensive to build, and can have several upgrades. For example they can be equipped with powerful defensive shields and weapons, or fighter squadrons.

Each structure is composed of several subsystems that can be targeted from orbit, and if the right subsystems are disabled, the attacker can then launch a marine ground force from his ships.

These planetary bases are of extreme importance, not only because they create a very tough defensive position, but also because they define the amount of capital ships available to build.
Having more planetary bases means having more capital ships 8-)

On these screenshots, we’re showing a planetary base on a barren planet, without upgrades.
Then on a medium upgrade level and full upgrade level.
In the fourth screenshot, we’re showing a base defending itself from attack: