Battleships
Hey everyone,
A lot has been happening in the game, but yes, we haven’t posted much, but there’s a reason for that, soon, very soon something very cool will be posted ![]()
Anyways, today i’m posting 2 shots, of a human battleship.
Thing giant vessel is one of the most powerfull units in the human fleet. Wait.., did i said human ?
The ship, is massive, it has over 10k crew members, and to take one of this down, well, either you need an equivalent class ship, or it will be a bloody massacre to the oponent.
And here they go, directly taken from the game.
Aquatica: The Sunken City released
We are happy to announce that the retail version of Lost City of Aquatica has been released in Europe, by City Interactive / Realore Studios.
http://www.city-interactive.com/index.php?title=gamepage&m=457

Gui – part 2
And here it goes, the game GUI at works.
I took a little video of a small combat situation: I move around selecting ships, giving attack and movement orders, and also launch a squad of fighters from a carrier. All the buttons of the GUIare animated when the player hovers over them – and also is the GUI, altough it has to move fast very fast, or else it wil go into the way of the player.
The space stations and Research / Construction GUI is diferent that what it shown here, but it shares the same style, I will leave that for another time
And here it goes the video:
ohh noooo….Civilization 5
Well, bad news people
Civilization 5 is coming out in September 2010., this is terrible news. This will put a big setback in Gemini, because it’s not humanly possible to continue regular work on our games, with Civilization5 out there. Whyy, oh why Firaxis, Whyyyyyy….
Oh well, looking at the game screenshots, we can see that the game just looks great, and one big visual diference is that this time, if you have a unit of archers, it won’t be a gigantic archer in the map representing all the unit, this time we have many many archers in the hexagon. I hope the game will be as good as the previous, and, let’s just play one more turn
GUI
GUI’s are so much important to a game, that a bad GUI, can simply turn what could be a great game, into a mediocre one. GUI’s in RTS games i think can be tought as bad controls in a FPS game, so it’s that important.
We have been working on Gemini GUI for quite some time, actually this is the third implementation we have in the game. We were never quite happy with our last attempts, mostly the problem was visual, it was functional, but not that catchy. We believe the GUI in Gemini, should have a futuristic and high-tech look, after all if we are controling space ships in the future, we can’t have simple metal buttons.
To the readers that were fortunate enought to see Avatar (great movie James Cameron
), maybe you remember the screens and everything related to computers,keyboards or screen displays. In Avatar they use this kind of blue screens that can be projected anywhere. Well, that’s pretty much what we are doing.
Our GUI i think it looks great, it’s fully animated but not in a way that gets into the way of the player.
In the next days there will be probably a video or some screenshots, showing our “baby” in action.
Cu soon !!
Break Free !
February, new month, new posts
Making a game is a lot of hard work, you have to divide the work in small pieces, work it, polish it, until it’s nice and shinny.
It’s like, taking the snow out of a car., like the snow cleaner
Take a look :
In a more serious note, Carriers have arrived..

Combat
I actually think people enjoy spaceships and combats in the stars
and with that in mind, i took a quick video , just showing 2 task forces enganging each other.
As you will see, Battleships can make a huge diference in the balance of a fleet. There’s one fleet, made up of 2 Battleships, 6 Destroyers and a few frigates.
The other fleet, has 11 Destroyers. Take a look on the amount of damage the shields of a Battleship can take, before they are down.
Obviously a Battleship is much harder to build than Destroyers, but maybe it’s worth it.
The video is using the Cinematic camera, that the player can enable/disable at any time.
“Film Noir” adventure
Hi everyone,
We don’t want you thinking that this blog is only about spaceships and battles on the stars, so here’s a little something of another project we’re working on:

Cheers
Destroyer
Behold ! The Destroyer class, the backbone of the fleet.
Destroyers have a strong armor, they are equiped with quite a large amount of weapons, and a group of 5 or 6 Destroyers can stand against a Battleship, and even take it down. Destroyers are quite common in all fleets, and can be seen patrolling the outer systems quite regulary. They are also used as support ships, in Carrier groups.




